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#OCCUPYMULTIPLAYERSHOOTERS

Yay protest time!Wake up sheeple of the gaming community! Your very online gaming freedoms are under attack even as I type this blog post. It’s time to #OccupyMultiplayerShooters!

There was a period, long ago, in gaming history where online shooters were about skill and knowing the map. Everything was fair and balanced. No player started out with any advantages over his or her opponents. We had an equal distribution of fun.

Things have changed thanks to the new breed of online shooters in the vein of Battlefield and Call of Duty. These two franchises have changed the gaming landscape to the point that the top 1% of online players now control over 50% of the weapons and upgrades at the start of every match.

Maps are no longer flush with weapons and powerups for anyone to take. Instead, players are incentivised to spend hours on end leveling up so they may gain access to equipment inaccessible to new players. This gives an unfair advantage to players born with more time to spend on the game.

Instead of fair and balanced gameplay, EA and Activision have subsidized these top players to the point that they are nigh untouchable unless one is willing to grind through the maps as cannon fodder for the top 1%. As if starting with superior equipment wasn’t enough, the 1% have an easier time of racking up killstreaks, providing them with even more tools of destruction to reign down on the 99%. In a game that is supposed to be about true competition, it seems that the 99% don’t stand a chance against their subsidized overlords.

Why all these subsidies? Shouldn’t a player’s value be intrinsically defined by his or her own skill?

It’s time to end this madness and turn back to our roots. We need to rise up and #OccupyMultiplayerShooters until our demands are met with a return to the days of fair and balanced gameplay!

Telling Stories the Digital Way

The digital revolution has permanently transformed the world of publishing and given us access to novels from nearly every electronic device thrown our way. Whether you choose to read on the Nook, Kindle, iPad, or smartphone, you have untethered access to a mountain of unassailable content. How can you even find time to finish just one?

While the art of the written word will always have the novel, I think a new approach is needed for this new age of digital reading. Everyone loves a good story, but few really want to put in the effort required to sit through an entire novel. Well, I have the solution.

About a year ago, my good friend B.L. White came up with an idea of breaking down an epic story into smaller, self-contained episodes that would be quicker to write and get out to readers. This may not be a new concept, but it is one that should be revived since the digital platform is perfect for it. Why wait for a whole novel to be finished when we, the authors, can write the same story inside episodic bites for you to digest throughout the year?

I Shall Not Rest in Peace is the first episode in White’s Void Voyage series. Clocking in at around 33K words, it will take the average person about three hours to read. That is much more manageable for a time-constrained reader than something like George R.R. Martin’s A Game of Thrones. Plus, you still get the benefit of an epic storyline as more episodes are released.

I’m not quite as wordy as White, so episodes in my own series, Supremacy: Reformation, average 10K words, allowing you to read each of them in about an hour. Now, I’m sure everyone has an hour to spare this week to enjoy a good story. Besides, what else are you going to do? Watch a couple episodes of Teem Mom and Jersey Shore?

Void Voyage and Supremacy: Reformation can both fit into your hectic schedule. Just grab your digital device of choice and download them!

Buy Episode 1 of Supremacy: Reformation:

Buy Void Voyage 1: I Shall Not Rest in Peace:

Congratulations on finishing your book!

I know you are an excited Redditor who just can’t wait to shout out to the depths of the internet that your book is available for consumption, but hold up for just one minute. Your first inclination will probably be to promote yourself on Reddit. It makes sense: you are an avid Redditor, fellow Redditors should appreciate your work for that fact alone, so why not? Well, it doesn’t really work like that and here is why:

First of all, Reddit is a quirky community of hipster-hating-hipsters that are so self absorbed in their parents’ basements that they will take any excuse to downvote you. So, when they see some post about another Redditor who has self-published a book, they just roll their eyes and immediately click the upside-down arrow in hopes that all your beloved dreams will be crushed just like theirs.

Let’s say, for instance, you have finished a book called, I don’t know, Supremacy: Reformation. Let’s even say that you intend to tell the story in episodic bites that only take an hour to read, giving those with the busiest of schedules an opportunity to participate in an epic science fiction story. Well, Reddit won’t care, even though they could be reading the first episode while they ride the tram or other strange, non-US types of transportation.

They won’t even care that they will be directly helping the plight of a 99%er since they will be giving their entertainment dollars directly to you instead of some jerk, 1%er publisher. No, all they will do is make some comment about, “here we go again…” or “400th repost this week…”. So, the first thing not to do is make a post on Reddit.

Another great temptation will be to submit one of your own blog entries about your book to Reddit. This is another classic recipe for disaster for nearly the same reasons I stated above. No one here cares about your blogspam and submitting your own blog entries seems kind of desperate, anyway. So, don’t do it!

Actually, I don’t think there is anyway that Reddit could be used to promote your book. Maybe you could set up your post as an Imgur link, because everyone blindly clicks on those. Other than that, though, nothing will even remotely work. You will be permanently relegated to the bottom of the Reddit barrel.

So, in short Reddit hates you and your book. Have a good life.

TL;DR Don’t make posts like this one to promote your book unless it’s on imgur.

The wait is officially over! The first episode of the epic Reformation series in the Supremacy universe is out now! Get your copy for only 99¢ at any of these fine retailers: Amazon, Barnes & Noble, Smashwords.

This is just the first of many episodes in this series. Each episode’s reading time is around an hour.

Supremacy - Reformation: Series 1 Cover ArtSynopsis:

With the rest of the galaxy shrouded in darkness, the Second Order stands as humanity’s last bastion of hope until the gods return. Its citizens cling to their emperor who rules with the divine mandate bequeathed him. However, many question his loyalty to the gods saying that he has supplanted them.

In this episode, a Priestess of the Communication Order leads a covert mission that heralds the beginning of a new era for the Second Order. For when the gods return, they will find a people ready to receive them instead of slaves to an emperor.

Minecon!

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The stage is all set for the official Minecraft release here at Minecon.  All Notch has to do is pull that lever and unleash the final build to the public.

Thousands of us are crammed into the ballroom at the Mandalay Bay anxiously waiting for the opening presentation.

My friends and I have speculated that the creeper on the stage will explode into the blocks on the left and our hero, Notch, will pop out to greet his horde.

Get ready, because the first episode of Supremacy: Reformation will drop in one week on November 22, 2011. This will be the first of many episodes in the Supremacy: Reformation series. Each will sell for $0.99 at all the major, online retailers including Amazon, Barnes & Noble, and Smashwords.

For your $0.99, I will give you about an hour’s worth of quality story. Now, even the busiest, most ADD person can enjoy an epic scifi tale. Not to mention you can read it on most all smart phones and tablets.

Supremacy - Reformation: Series 1 Cover ArtRelease Date: 11-22-2011

Price: $0.99

Synopsis:

With the rest of the galaxy shrouded in darkness, the Second Order stands as humanity’s last bastion of hope until the gods return. Its citizens cling to their emperor who rules with the divine mandate bequeathed him. However, many question his devotion to the gods saying that he has supplanted them. The emperor’s own brother secretly leads a new movement to reform the Second Order and empower its citizens.

When the gods return, who will be left standing to receive them?

I have pulled together a team of certified geniuses with whom I have created an original, comedic webseries called Nerd Hunter. Essentially, this is Crocodile Hunter meets nerds. The show centers around Nigel Cunningham, nerd enthusiast, who seeks out the most interesting parts of the modern nerd subculture.

Where there are nerds roaming about, you will find Nigel infiltrating their ranks to show you the ins and outs of being a nerd!

Check out the first part of the pilot:

 

Don’t worry, there will be many more episodes to come! Stay tuned to the YouTube Channel.

Preview of Supremacy: Reformation

It’s been a long time coming, but the release of my first science fiction work, Supremacy: Reformation, lies just over the horizon. While I am nailing down the final publication details, I thought I might share a bit of it to whet your appetites. Here is the beginning of Episode 1 for your enjoyment…

Supremacy: Reformation

Episode 1

Supremacy - Reformation: Series 1 Cover Art

A virtual canvas enveloped the Priestess, bringing with it the instant disorientation of floating in sheer emptiness. Surrounded by white light, she steadied her hands out in front of her to gain her bearings. In this space, she felt closest to the gods. While they lay imprisoned far away in the depths of Earth, she relished their light that shone brightly here in her own canvas. Their divine touch seeped deep into her soul, imparting her with much needed strength.

Imagining what she needed to see, a gray sphere swelled out from a infinitesimal point until it was at least as tall as she. Slowly, it began rotating as its surface texturized and morphed into the blues and greens of the planet Centros. Eight teardrop continents spread out uniformly around its equator creating a tall belt that pushed its oceans to the northern and southern poles. Black gridlines faded onto is surface, highlighting an imaginary coordinate system.

A tiny, silver disc formed above each of the continents, representing the major starports guarding the Capitol of the Second Order. She reached out and held her hand above Station Omega, the premier starport, as it rotated in front of her. The virtual planet halted at her command. She swept her hands out from the station painting a silver curtain of satellites and smaller starports that covered the remaining orbital space around Centros.

“Guide me, Sythranos,” the Priestess whispered digging her fingers into the virtual planet and spinning it along its axis until it again rotated.

The gods’ light flowed through her, spilling out from her eyes in silver beams. The empty whitespace housing her and the virtual representation of Centros faded to black revealing specks of distant, twinkling stars. With the rest of the solar system forming around her, she looked back at Centros. At this point, her scaled model should be real-time. She reached out and tapped it to activate the com stream display.

The orbital network glowed with a multitude of colored lights representing the type and density of network traffic traveling through the various starports and satellites. Falling into a trance, she connected with all the streams flowing around the planet. Piercing light shone out of her eyes taking in the network on a deeper level.

Mundane station agendas, civilian broadcasts, and thousands of other types of traffic rushed through her head like a cacophony of sound in an empty theater. Through all the noise, she listened for a very specific communication set. After several minutes, she never heard it.

All felt normal; they had arrived without detection.

Lt. Commander Nova sat in the commander’s chair on the bridge of the Silver Link pouring over the information crawling along the holoscreens in front of her. The ship’s computers ran through various levels of diagnostics and exchanged information with Station Omega to once again verify their authenticity and mission. As if it wasn’t enough that they had to practically run a gauntlet just docking with the station, the station authorities demanded yet another level of red tape to cut through.

Initially, it all seemed excessive to Scarlett Nova, but considering the Emperor’s personal residence lay a few hundred kilometers below them on the surface of Centros, perhaps the endless security layers were not so exorbitant. Fortunately, she had drilled the importance of perfect protocol into the minds of the bridge crew to the point that everyone reacted from instinct.

Making a circular gesture with her index finger, the holoscreens disappeared, opening her view from the command chair floating directly in the center of the spherical bridge. The crew workstations lined up against the forward bulkhead, following its curvature back around. Only two-thirds were filled, highlighting their understaffed crew. She looked around, ensuring no one had any difficulty with the security protocols imposed by the station.

Peering down over the side of her chair, she saw the pilot strapped into his cockpit at the vertex of the bridge. He gave her a thumbs up while continuing to interact with the holoscreens that wrapped around him. She smiled, returning his gesture. No ship had a better crew.

“Status reports, now,” she ordered while circling her index finger back around. Her holoscreens popped back up catching a flood of reports. Proud of her well-trained crew, she worked through them quickly, . Eventually, the station responded with its traditional acceptance message, releasing the authorization to unload their cargo.

“Finally,” she said under her breath while sending a ping down to Chief Ralisk in the cargo bay.

“Chief Ralisk here, Lieutenant Commander,” he answered.

“The station has just now confirmed our authorization to unload our cargo. You may begin at your discretion.”

“Acknowledged,” Ralisk replied.

Scarlett ended the ping and glanced over to the hatch separating the bridge from Priestess Jade’s meditation chamber. Everything on the ship was running as smoothly as possible, now it was up to the Priestess to prepare the way for them to complete their mission. So much had been risked coming here to Centros, but she would follow the Priestess, her Commander, to the end no matter the outcome. Not even the Emperor himself could tear them apart.

Chief Ralisk turned from the communication console and looked down the nearly empty cargo bay of the Silver Link,, visualizing how to arrange all their cargo. The bay was a tall, hexagonal prism with two, long doors angling into each other on either side. Each door lead to one of the four cargo modules clamped against the outer hull of the ship. Station Omega didn’t allow direct module unloading for cargo transfers which forced him into pulling all their cargo down into the main bay first, before shuffling it onto the station.

His 15-man crew held onto the railings lining the door to module 1, patiently waiting for him to run through the typical drill. Everyone in the bay was equipped with standard loading suits that insulated them from the void of space and enhanced their strength, counter-balanced by a pulse-jet at their back. He pushed off the floor and floated up to meet them.

“Mission is simple: pull down the cargo and push it onto the station. Due to its sacred nature, we must handle it by hand without any loading drone assistance,” he said, noticing a few of them subtly shaking their heads. He added, ”despite your personal feelings, this is a very serious issue with the Commander. We are here to serve.”

They nodded their heads in forced agreement, probably rolling their eyes behind the veils of their helmets. Imparting correct mission philosophy into his crew didn’t concern him. They would do the job for which they had been hired.

He swept his hand across the bioprint pad and the door folded away in sections along the length of the bay, revealing several neat rows of mag-locked cargo cubes. The crew activated their pulse-jets, gliding up into the module to begin dissection of the conglomerate before them.

Paring up against each three-meter cube, the crew grabbed their disc-shaped pushbots from their belts and tossed them toward the cargo. The pushbots spun to life and attached to the corners of the cubes, deactivating the mag-locks. With the pushbots adding the necessary maneuverability, the crew began pulling the containers down into the main bay.

Chief Ralisk sent a confirmation ping to the bridge. ”We have started unloading, Lieutenant Commander.”

With the orbital network running nominally, Priestess Jade looked more closely at Station Omega and the surrounding vicinity. She cupped an invisible sphere in front of her and drew her hands apart watching as the virtual Centros grew in size until it was about four times as tall as she. The glowing lines of network traffic reorganized themselves for optimum viewing at a higher detail level.

Twenty-two red triangles marked damaged satellites in an otherwise perfect communication network spreading out from Station Omega. She had been ordered by the Communication Council to repair and upgrade them as they were an important asset to the Emperor and Centros. Ahead of schedule, the Council would be pleased with her progress.

“It is your light I renew here, Sythranos,” she prayed quietly to her patron diety. ”Hide it from our Emperor, his own ego has subverted your mandate for the Second Order. Shield us from his watchful gaze in the approaching hours so that we may bring about your swift return.”

She looked past the damaged satellites to the city that lay below Station Omega on the surface, Centros Prime. The silver pouring out of her eyes mingled with the city and reflected back at her. The gods were with her, comforting her during this trial. She felt an answer to her prayers burn through her heart.

Centros Prime shined brighter against the gray mountains that protected it, creating the illusion the planet had a giant, teal eye, the Eye to the Stars, as some called it. Jade looked directly into the center, wondering if the Emperor ever looked out beyond Centros. The city shone so bright, it would be hard for anyone to look past it.

Jade spread her hands apart and then brought them back together, trying to shrink her model back down. It didn’t move. She tried again, but nothing happened. A dull lance of teal light shot up from the city, engulfing her face. She jerked away, but the light held her in place. A shadow crawled through her mind, undoing her sense of security. Everything faded away from the planet until she was left with the Eye staring up at her, issuing a silent challenge.

The Order cannot survive outside my hands, Priestess, a voice spoke inside her head. Strong and firm, it could only be the Emperor. Why do you stand alongside my brother while he commits sedition?

“I stand with the gods!” She answered.

The eye, still vaguely resembling a city enclosed by mountains looked at her, lifeless. A familiar power emanated from it, cutting to her core. I am the servant they sent to lead you, the Emperor reminded her.

“No, they entrusted you to follow their leadership, not to take up your own mantle.”

One in the same.

She cried out, trying to grasp onto anything, but only finding empty space. The Eye burned into her, searching through her memories for buried secrets.

“He is here!” Her own voice echoed through the chamber without her having spoken the words.

Instantly, gray walls rose up around her. She thrashed around in vertigo until slamming her shoulder into a solid wall. She reeled back and found herself backed into the corner of her meditation chamber, or what passed for it, on the Silver Link. The small room was completely empty, but had enough space for a modest office setup, as was customary for most ship commanders. The Priestess, however, only needed space to think.

“A vision,” she said, calming herself down.

She made a small gesture with her hand and a holoscreen popped in front of her, displaying her reflection. A  black cord of hair snaked over her right shoulder contrasting with the silver of her eyes. A hint of fear flushed her sharp face. The navy blue of her uniform sparked up a renewed determination within her as she looked at the commander’s insignia on her collar.

She closed out the holoscreen and pushed off the wall to float toward the hatch. It opened before her and she floated out onto the bridge to see her crew working diligently under Scarlett’s command.

“Commander on deck!” Scarlett called out, bringing everyone to attention.

“As you were,” Jade replied, floating up to the command cluster to take her chair. Scarlett gracefully moved to the one next to it.

“Everything is in order out here, Commander,” Scarlett reported. Her short, auburn hair curved down past her ears, giving determination to her young, round face.

Jade looked into her green eyes finding strength. In a low voice, she said, ”No, during my preparation, I was warned by a vision. We have been compromised.”

Why I Love PC Gaming

pc gamingI am a huge fan of PC Gamer magazine and regularly listen to their podcast. Every week they get down into the nerdy abyss of PC gaming. On the most recent episode, they discussed why they love the PC as a gaming platform and encouraged us to share our own love of it.

Growing up, my parents never bought me a video game console out of fear that it would consume my life. I believe it had something to do with the fact that I turned into Gollum whenever in the presence of a console, so I can’t really fault them for being my own, personal Bilbo Baggins. However, when we got our first computer (a Packard-Bell with Pentium 133 mhz, Win95, 16mb RAM, and 1GB hard drive), I discovered a wonderful loophole in my parents’ console moratorium: computer games didn’t count as real video games.

From that point forward, I was a dedicated PC gamer. While my friends were playing classics like Super Mario 64, FFVII, and Twisted Metal; I was discovering Total Annhilation, Descent, and Heroes of Might & Magic II. Once able to taste the greatness and variety of PC gaming, I never looked back. 

Through my formative gaming years, the main reason I have come to love PC gaming is freedom. The PC is an open platform that welcomes innovation from gamers, software developers, and hardware engineers alike. Everyone has an equal opportunity to contribute to the worldwide PC gaming community.

Niche groups of PC gamers keep growing the platform through LAN parties and online communities. Only on the PC will you find dedicated gamers that will invest hours of their lives just to keep games alive and thriving. In fact, games like Descent and Mech Warrior are more than a decade old but still have active communities. Why do gamers ban together like this? Because they can. Freedom is the right of all sentient gamers and the PC knows this.

From the business side of the equation, many different companies are fervently engineering more ways to enjoy PC games and push the experience to new limits. The end result is a cornucopia of hardware configurations coupled with every game genre under the sun. We, the gamers, always win in this scenario. You want to run three 40-inch LCDs with 3D enabled on Crysis 2? You got it, but only with PC gaming.

Freedom and choice go hand-in-hand. PC gaming offers the freedom to choose what you play, how you play it, and how you take it to the next level in the community. Some may say that the PC has too much freedom, too many choices. Well, to these short-sighted naysayers, I say, ”NO”. As one of the forefathers of PC gaming once said: Give me liberty, or give me death! 

We need freedom to experience games the way we want to, not the way some corporate shill had decided for us! We need freedom to play late into the night with reckless abandon, uncaring about the light of morning! We need freedom to continue the gaming traditions of our forebearers! We need PC Gaming!

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MLG + Blizzard Fail

Major League Gaming Only a few short years ago, video games were seen as toys adolescents wasted thier summers on, but as an entire generation has grown up, so have their video game tastes. Now, gaming is ready for prime-time and has warranted the creation of Major League Gaming to represent the popularity of the professional gaming circuit here in the States.

I gathered a group of my friends and fellow StarCraft II fans and we attended the MLG season opening in Dallas this past weekend. We headed out expecting to see a full-throttle, professional StarCraft experience, but instead ran into a poorly organized event that left us all wishing the MLG and Activision-Blizzard took professional gaming more seriously.

When we arrived on Friday, everything ran as smoothly as expected. We saw some intense SCII action as the pros battled it out against each other to determine seating order in the tournament brackets. The commentators, DJ Wheat and Day9 were in rare form as they both entertained and brought excitement to the matches on the main stage.

We got up on Saturday talking over breakfast about the matches from the previous night and how we were going to attempt to emulate the strategies we saw into our own games. We whipped ourselves up into a mad whirlwind of pure StarCraft hype and could not wait to return. After spending lunch playing arcade games at Dave and Busters, we headed back to the Dallas Convention Center with just enough time to nab some good seating for the main stage.

At 5pm, when the professional tournament was scheduled to resume nothing happend. After 6pm rolled around with absolutely no word about what was going on, we were left to wonder and speculate with the other fans as to the problem. We contained ourselves for a few more hours as the commentators livecasted some replays until when at around 9pm, they finally brought up a live match on the main stage. We were pretty ravenous for some StarCraft II at this point and instantly forgave the MLG for leaving us out to dry for so long.

The players began their match only to be stopped a few minutes in due to lag. They tried to resume, but the lag still persisted, so they were forced to cancel the game on the main stage and move it to one of the other stations. We were outraged. It was only the second day of the tournament, we had been forced to wait for several agonizing hours, and there was still absolutely no communication from the MLG as to what was going on. Rumors circulated about how the ISP they were using was having problems, but no official word ever came out.

Activision-BlizzardThe real problem here is that StarCraft II has no LAN support. You are forced to keep an open internet connection so that the game can ping Battle.net every so often and if you should lose internet connectivity, the game will either lag or pause completely depending on how long you lose it. So, even though you own the game, Activision-Blizzard will not let you play it if you can’t constantly ask them for permission.

We had waited all of Saturday for the real tournament to begin only to be subjected to the technical difficulties of the MLG unable to comply with Activision-Blizzard’s absurd Battle.net policy. And this was not the first time. Last year, the championship match also experienced the very same problems. You would think the MLG capable of taking itself seriously enough to have these types of problems worked out, but apparently not.

What promised to be a fun weekend excursion devolved into waiting for nothing. After spending a decent chunk of money on gas and hotel rooms getting to Dallas, this was unacceptable so we went to politely ask for a refund. All the MLG said to us was ‘sorry about that’ before they refused to refund us our ticket prices.

Lets trace the chain of events here, shall we?

Someone at Activision-Blizzard says, ”Hey, we need to have complete oversight whenever someone plays StarCraft II. I know! Let’s forget taking the 15 minutes to create a LAN mode and make everyone connect to Battle.net! Plus, they will love having to connect to yet another social network!”

Then someone at MLG says, ”We need to have StarCraft II at our events. We will need to have constant internet connection, so we will just trust our ISP and local network infrastructure to handle itself without really testing anything.”

Then when the event comes up and the MLG network traffic gets slammed so hard that SCII games start lagging, the MLG guy says, ”It’s not our fault! It’s the ISP! Besides, its only a video game. No harm, no foul, right?”

I realize that there are a lot of factors here that stopped the MLG from broadcasting a game from the main stage, but seriously, they need to take their pro circuit more seriously. Video games are not just toys anymore. They require a tremendous level of skill that many of us will pay to watch those who have mastered it.

As it stands, the MLG and Activision-Blizzard need to work together to resolve these issues with StarCraft II. Both of their reputations will be hurt if they continue to let these kinds of failures circulate around. I know that I will not be going back to a live MLG event and if you were considering going, be aware that they may not treat you with the seriousness you deserve.

We are gamers and our professional events deserve all the attention and care other sporting events get!

 

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